![]() ![]() Default pan of an ambience sound effect. This is used if pitch data isn't declared. Default pitch of an ambience sound effect. This is used if volume data isn't declared. Default volume of an ambience sound effect. Proximity is the radial tile distance away from event. Default proximity of an ambience sound effect. Default interval of an ambience sound effect. Values will be used if they are not declared by the notetags and/or comment Here are the settings for setting up the Ambience Sound Effects. If this plugin is not used, then the pitch variance will be determined by If this plugin is not used, then the volume variance will be determined by Replace 'x' with a percentage representing the variability amount. If this plugin is not used, then the interval variance will be determined The value of the final intervalĪmount will vary by this percentage value. Replace 'x' with a number representing the maximum proximity distance in If this notetag is not used, then the maximum proximity distance will beĭetermined by the default Plugin Parameter settings. There are no difference between the notetags. Player can hear the ambience sound effects from. Determines the maximum proximity distance in tiles away from the event the Replace 'x' with a number representing the time in frames between ambience If this notetag is not used, then the interval played will be determinedīy the default Plugin Parameter settings. Determines the interval at which the ambience sound effects play. If this is placed inside a page's comment, the effect will only occur If this is placed in a notetag, the effect will be present across Replace 'pan' with a number representing the pan of the sound effect. Replace 'pitch' with a number representing the pitch of the sound effect. Replace 'volume' with a number representing the volume of the sound. Replace 'name' with the filename of the sound effect found in /audio/se/ Otherwise, the information will come from the default The variant you use will determine how customized you want the soundĮffect's properties. A random sound effect will be picked each time it's ready to play. If there are multiple entries, add multiple sound effects. Adds the ambience sound effect to the event's ambience pool. Used for: Event Notetags and Event Page Comment Tags Notetags will not work with your game if this plugin is OFF or not present. The following are notetags that have been added through this plugin. ![]() Here is a list of Notetag(s) that you may use. Notetags are used to work around such limitations by allowing the game dev to tag certain traits/properties using specific Notetags declared by the related plugin. RPG Maker MZ's editor is unable to allow for custom traits/properties that a game dev may wish to associate with a database object, event, map, etc. This is to ensure that your plugins will have the best compatibility with the rest of the VisuStella MZ Plugin library. Place it under other plugins of lower tier value on your Plugin Manager list (ie: 0, 1, 2, 3, 4, 5).
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